Creating a Human Face in 3DS MAX using NURMS | 3ds-Max Tutorial
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Creating a Human Fac......  | 3ds-Max Tutorial
NURMS (Non Rational Mesh Smooth) or Subdivision Surface technique uses low-polygonal mesh to control the shape of the smooth surface. In this tutorial, George Polevoy demonstrates his favorite techniques for symmetric NURMS modeling and 3D sketching.
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Tutorial Creating a Human Face in 3DS MAX using NURMS
Submitted On 14th Dec '07
Submitted by admin
Total hits 271

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